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Mayor

If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.

We must put our differences aside, and cease this senseless killing. We are all taxpayers after all. Well, most of us.

Jinxes

Leviathan

If the Leviathan and the Mayor are alive on day 5 & no execution occurs, good wins.

Riot

The Mayor may choose to stop the riot. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.

How to run it (Storyteller)

Track three things simultaneously: the player count, whether an execution has occurred that day, and whether the Mayor is alive. If Mayor dies at night, you decide whether to redirect the death to another player — pick a player who makes thematic sense (e.g., not the Demon) and announce the redirection in the morning without revealing the mechanic unless the Mathematician is in play. The nastiest edge case: if Mayor is poisoned, the night-death redirect ability fails silently — you do NOT redirect the kill, and the Mathematician does not learn anything because no ability triggered. Watch for day endings where no execution happened and exactly 3 players (including any Travellers) are alive — the game ends in a good victory immediately.

How to play

  • Three-player endgame is your primary win condition: orient your entire game around reaching final 3 with no execution, so identify early who the Demon is and pressure the town to let a day pass without executing if you have high confidence.
  • Reveal timing matters: announcing yourself as Mayor early makes you a target for the Demon, but late reveals give town less time to protect you — consider outing yourself once you have allies who can vouch for your credibility and help shield you through the final nights.
  • Night-death redirect is passive and hidden: you have no control over it, so do not bluff having information or waking ability based on it — its only play value is survivability, and knowing it exists should make you slightly bolder about blocking executions on yourself.
  • Blocking the execution on yourself on the final day: if town wants to execute you, remind them that executing the Mayor burns the win condition — this is your most powerful in-game argument, but it only works if town believes you, so build that trust early.
  • The most common mistake is pushing hard against every execution: you only need ONE day at 3 players with no execution, so pick your moment — arguing against executions all game makes you look evil, arguing against exactly the right one wins the game.

How to bluff as the Mayor

  • Bluffing Mayor is low-information but high-pressure: you gain nothing from fake claims, so your entire bluff is 'I exist and I'm good' — use it to divert suspicion and create town paralysis around executions late in the game.
  • Push hard against executions in the late game: a convincing fake Mayor advocates to skip execution when it hurts evil (e.g., when the real Demon is about to be executed) by framing it as 'let's hit final 3 and win via Mayor' — this is the bluff's real weapon.
  • Claim redirection deflected a death: if a teammate survives a night kill, quietly hint that Mayor ability may have bounced the death — this is unverifiable and adds false credibility, but use it sparingly so it doesn't draw Mathematician scrutiny.
  • The tell that exposes a fake Mayor: real Mayors almost never know anything from night — if you start providing information or acting like you have intel, savvy players will smell the bluff. Stay passive and let your win-condition argument do the work.
  • Pair the bluff with a Soldier or Monk claim from a minion: if an ally claims to have protected you the night a redirect happened, it muddies the water and makes the fake Mayor survivability feel earned rather than mechanical.

Key interactions

Traveller

Travellers count as living players for the Mayor's three-player win condition, which can make it significantly harder or easier to hit final 3 depending on how many Travellers are in play — track them carefully when calculating whether a no-execution day ends the game.

Zombuul

A Zombuul that has been executed and is registering as dead still counts as dead for the Mayor's win condition, so the living player count may be fewer than expected — confirm actual aliveness before assuming final 3 has been reached.

Leviathan

If both the Leviathan and the Mayor are alive when day 5 ends without an execution, good wins — this creates a unique endgame where Mayor's presence transforms the standard Leviathan loss condition into a potential good victory, making Mayor a high-value assassination target if Leviathan is in play.

Mathematician

If the Demon attempts to kill the Mayor and the ability redirects the death to another player, the Mathematician learns that a player's ability triggered abnormally — this can out the Mayor's existence to the table, so factor in whether Mathematician is in play when deciding your reveal timing.

Riot

If Mayor is alive and chooses to stop Riot on a day when only one Riot player is alive, good wins — otherwise stopping Riot with multiple alive causes an evil victory, so Mayor must coordinate with town to identify the true Riot count before acting.