Riot
On day 3, Minions become Riot & nominees die but nominate an alive player immediately. This must happen.
Larga vida a la revolución! Mi revolucion!
Storyteller cues
Other nightsChange the Riot reminder token to the relevant day. ◦ If it is night 3, you may wake the Minions. Show the YOU ARE & Riot tokens.
Jinxes
During a riot, if the Storyteller is nominated, players vote. If they are "about to die", the game ends. If not, they nominate again.
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.
If Riot nominates and executes the Exorcist-chosen player, good wins.
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.
If Riot is in play and the Grandchild dies by execution, evil wins.
If Riot nominates and executes an Innkeeper-protected player, good wins.
If Riot is in play, and at least 1 player is dead, the King learns an alive character each night.
The Mayor may choose to stop the riot. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.
If Riot nominates and executes the Monk-protected player, good wins.
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.
If Riot nominates and executes the Soldier, good wins.
How to run it (Storyteller)
How to play
- Before Day 3 arrives, coordinate with your Minions so they know the carousel is coming — they should nominate strategically rather than randomly when they become Riot.
- Claim a safe, information-light good role like a Townsfolk with a passive ability so you have cover when good players compare notes; avoid claiming roles whose information would be checked early.
- On Day 3, seed the nomination order to funnel the chain toward players good has identified as powerful — if you or a Minion can nominate the strongest Townsfolk first, the chain does the rest.
- Be aware that nominating an Innkeeper-protected player, a Monk-protected player, or the Soldier all hand good an instant win, so use your night ability to scout who might be protected before Day 3.
- The most common mistake is letting the carousel run without a plan: agree pre-game on a nomination priority list with your Minions so the chain targets good, not evil.
- If a Grandchild is in play, engineering their execution during the riot wins the game for evil immediately — make that the first target if you have any read on who they are.
How to fight the Riot
- The moment Day 3 nominations cause instant death and re-nomination, you know Riot is in play — use this confirmation to immediately pivot every surviving player's actions toward containment rather than normal deduction.
- If a Mayor is in the game, identify and protect them aggressively: a Mayor who chooses to stop the riot when only one Riot is alive wins the game outright, so evil will try to kill them in the carousel.
- Nominate the Storyteller if you can calculate that they are 'about to die' — this ends the game, so coordinate vote counts precisely before committing; even the credible threat changes evil's nomination calculus.
- Track which players become Riot copies as Minions die; each new Riot must nominate an alive player, so seating order and who holds the nomination matters — try to route the chain toward evil players or expendable Townsfolk rather than your power roles.
- Any player confirmed to be Innkeeper-protected, Monk-protected, or the Soldier is a safe deliberate target to break the chain beneficially — good wins if Riot executes any of them, so openly sacrifice that information to bait the chain there.
Key interactions
A Mayor who opts to stop the riot single-handedly ends the game in good's favour if only one Riot remains alive, making them the highest-priority kill target during the carousel. Evil should attempt to execute the Mayor early in the chain; good should keep the Mayor's identity secret for as long as possible.
If Riot is in play and the Grandchild is executed during the carousel, evil wins immediately regardless of anything else. Evil should try to identify and target the Grandchild first in the nomination chain; good must never let the Grandchild enter the carousel as a nominate-able player without extreme caution.
Executing the Soldier during the riot hands good an instant win, so Riot must avoid nominating them if there is any suspicion they hold that role. Good players who believe they are the Soldier should position themselves to be nominated during the chain as a trap.
An Innkeeper-protected player who gets executed during the riot also immediately wins the game for good, so the Innkeeper's protection choice on the night before Day 3 is extraordinarily high stakes. Good should coordinate so the Innkeeper protects the most likely carousel target; evil should use their night ability to read who might be protected.
The Storyteller may allow the Recluse to register as and become Riot on Day 3, though this is explicitly not recommended. If it does happen, an additional apparent Riot in the chain can sow catastrophic confusion about the true demon's identity.