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Pixie

You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.

Round and round the garden, go. Little girls run to and fro. Little boys climb up the tree. Which of these should Pixie be? Ladies smile and go to town. Lords with axe chop forest down. What’s yours is mine. What’s mine, divine. Silly little Pixie, me.

Storyteller cues

First nightShow the Townsfolk character token marked MAD.

How to run it (Storyteller)

On night one, show Pixie a Townsfolk character token and place the 'You are this character' reminder token on that Townsfolk's player. Track madness carefully: if Pixie ever publicly claims to be a different character, breaks character, or is outed and stops performing madness, they forfeit the ability gain even if the target later dies. The nastiest edge case is a drunk/poisoned Pixie who saw a false character — they still gain the false character's ability (not the real Townsfolk) when the real matched character dies, provided they maintained madness throughout, so confirm which token was shown before granting any ability. Watch for the Pixie voluntarily breaking madness mid-game thinking it's safe, especially under Vigormortis or other pressure.

How to play

  • Maintain the act at all costs: you must visibly and consistently present yourself as the Townsfolk you were shown, because the moment you break that performance — even once in public — you lose the ability gain forever.
  • Identify the Townsfolk you know is in play and discreetly coordinate with them early; they need to know you are role-playing as them so they can avoid accidentally exposing you or claiming the same role publicly.
  • Timing your target's death matters: if the Townsfolk you're mimicking has a once-per-game or death-triggered ability, plan with your team whether getting them killed at a strategic moment to hand you the ability is worth the trade.
  • Do not confirm publicly that you are the Pixie — doing so immediately ends your madness and locks you out of the ability gain; carry the bluff all the way through to the end if possible.
  • The most common mistake is breaking madness once the real Townsfolk dies, thinking the job is done — if the ability you inherit requires continued play-acting or claiming, keep the facade up to preserve any ongoing effect.

How to bluff as the Pixie

  • Claim to be whatever Townsfolk was shown on your supposed first night and invent plausible first-night information consistent with that role, since you convincingly 'know' one in-play Townsfolk.
  • Name a real player as the Townsfolk you were shown — ideally someone whose role is already soft-confirmed or whose death would be low-priority — so your claim is hard to disprove and doesn't misdirect execution away from useful targets.
  • Avoid claiming Pixie yourself; an evil player claiming Pixie has to maintain a fake madness act and name a fake Townsfolk they were supposedly shown, which creates a traceable lie if the real Townsfolk is revealed or that player's role is confirmed otherwise.
  • The biggest tell for a fake Pixie is naming a Townsfolk who is actually dead or out of play on night one — know the setup's likely character list before committing to any specific claim.
  • If pressured, lean into the madness angle: insist you must keep acting as your shown Townsfolk, which conveniently excuses you from revealing your 'true' role and buys time throughout the game.

Key interactions

Poisoner / Drunk

If Pixie is drunk or poisoned on night one, the Townsfolk shown may be false, and Pixie will gain that false character's ability when the player marked by the reminder token dies — not the ability of whoever was actually sitting there. The Storyteller must track which token was physically shown so the correct (possibly wrong) ability is granted.

Out-of-play Townsfolk (interaction 2)

When the Storyteller shows Pixie an out-of-play Townsfolk, no real player has that role, but the reminder token is placed on someone — Pixie will gain that ability when the marked player dies regardless of who they actually are, as long as madness held. This is a powerful Storyteller lever to give Pixie a strong ability while the corresponding role isn't actually in the game.