Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Normally, it's just business. But when you insult my daughter, you insult me. And when you insult me, you insult my family. You really should be more careful - it would be a shame if you had an unfortunate accident.
Storyteller cues
First nightShow the character tokens of all in-play Outsiders.
Other nightsIf an Outsider died today, the Godfather chooses a player. ◦
Jinxes
Only 1 jinxed character can be in play.
How to run it (Storyteller)
How to play
- Your night-one info is a genuine map of the town's Outsider distribution — use it immediately to spot which Outsiders the Storyteller added or removed, giving you a head start on deducing setup before good players do.
- Coordinate with your Demon: the Godfather kill is an extra death on top of the Demon's kill, giving evil two kills on a single night whenever an Outsider dies during the day — engineer daytime Outsider deaths when the game needs acceleration.
- Claim Butler, Drunk, or Recluse to explain why you know an Outsider died without outing yourself — these are Outsiders you can pretend to be, and their deaths don't require you to fake any ability that produces verifiable information.
- Do not waste your kill on obvious good players with unverifiable roles; target players who have given concrete, useful information to their team so the kill does double damage — removing a person and shaking trust in their claims.
- The most common mistake is triggering the kill greedily every single time an Outsider dies, which teaches good players that a second death always follows an Outsider execution — vary your targets and occasionally let a night pass without using it if you can afford to.
How to fight the Godfather
- If a player dies the same night an Outsider was executed, immediately suspect a Godfather is in play — two deaths in one cycle with no other obvious explanation is its clearest fingerprint.
- Avoid executing Outsiders late in the game unless you are confident it benefits you, because the Godfather kill on that night can swing a close endgame in evil's favour; save Outsider executions for when the town has enough information to absorb a second death.
- Keep track of the Outsider count relative to what the script would normally produce — if there is one extra or one fewer Outsider than expected, a Godfather is likely in setup, and you should adjust how cautiously you execute Outsiders.
- Bait the kill by publicly announcing that an Outsider will be executed tomorrow, then watch who survives and who dies that night — the Godfather's target choice can reveal which players evil considers most threatening.
- Protect your most information-rich players on nights following an Outsider execution by using protective roles like the Doctor or Monk on them, denying the Godfather its highest-value kills.
Key interactions
The Spy can register as an Outsider to the Godfather's starting info, feeding the Godfather a false Outsider list and potentially triggering the Godfather's kill when the Spy dies — since the Spy is on the evil team, this is a powerful self-coordination tool where evil controls both sides of the trigger.
Recluse may appear as an Outsider in the Godfather's night-one info, and her death during the day may or may not trigger the Godfather kill depending on how the Storyteller rules her misregistration — the Storyteller should decide this consistently before the game starts to avoid on-the-fly rulings.